\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\mathsf{fma}\left(z, 1 - \log t, \mathsf{fma}\left(a - 0.5, b, x + y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r461230 = x;
double r461231 = y;
double r461232 = r461230 + r461231;
double r461233 = z;
double r461234 = r461232 + r461233;
double r461235 = t;
double r461236 = log(r461235);
double r461237 = r461233 * r461236;
double r461238 = r461234 - r461237;
double r461239 = a;
double r461240 = 0.5;
double r461241 = r461239 - r461240;
double r461242 = b;
double r461243 = r461241 * r461242;
double r461244 = r461238 + r461243;
return r461244;
}
double f(double x, double y, double z, double t, double a, double b) {
double r461245 = z;
double r461246 = 1.0;
double r461247 = t;
double r461248 = log(r461247);
double r461249 = r461246 - r461248;
double r461250 = a;
double r461251 = 0.5;
double r461252 = r461250 - r461251;
double r461253 = b;
double r461254 = x;
double r461255 = y;
double r461256 = r461254 + r461255;
double r461257 = fma(r461252, r461253, r461256);
double r461258 = fma(r461245, r461249, r461257);
return r461258;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 0.1 |
|---|---|
| Target | 0.4 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ (+ (+ x y) (/ (* (- 1 (pow (log t) 2)) z) (+ 1 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))