\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r24515 = x;
double r24516 = y;
double r24517 = r24515 + r24516;
double r24518 = z;
double r24519 = r24517 + r24518;
return r24519;
}
double f(double x, double y, double z) {
double r24520 = x;
double r24521 = y;
double r24522 = r24520 + r24521;
double r24523 = z;
double r24524 = r24522 + r24523;
return r24524;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))