Average Error: 0.1 → 0.1
Time: 12.7s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r154489 = x;
        double r154490 = y;
        double r154491 = sin(r154490);
        double r154492 = r154489 + r154491;
        double r154493 = z;
        double r154494 = cos(r154490);
        double r154495 = r154493 * r154494;
        double r154496 = r154492 + r154495;
        return r154496;
}

double f(double x, double y, double z) {
        double r154497 = x;
        double r154498 = y;
        double r154499 = sin(r154498);
        double r154500 = r154497 + r154499;
        double r154501 = z;
        double r154502 = cos(r154498);
        double r154503 = r154501 * r154502;
        double r154504 = r154500 + r154503;
        return r154504;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020047 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))