\frac{x \cdot 100}{x + y}\frac{\frac{x}{y + x}}{\frac{1}{100}}double f(double x, double y) {
double r880032 = x;
double r880033 = 100.0;
double r880034 = r880032 * r880033;
double r880035 = y;
double r880036 = r880032 + r880035;
double r880037 = r880034 / r880036;
return r880037;
}
double f(double x, double y) {
double r880038 = x;
double r880039 = y;
double r880040 = r880039 + r880038;
double r880041 = r880038 / r880040;
double r880042 = 1.0;
double r880043 = 100.0;
double r880044 = r880042 / r880043;
double r880045 = r880041 / r880044;
return r880045;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020047
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))