x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r827420 = x;
double r827421 = y;
double r827422 = z;
double r827423 = r827421 * r827422;
double r827424 = r827420 - r827423;
return r827424;
}
double f(double x, double y, double z) {
double r827425 = x;
double r827426 = y;
double r827427 = z;
double r827428 = r827426 * r827427;
double r827429 = r827425 - r827428;
return r827429;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))