2 \cdot \left(x \cdot x - x \cdot y\right)
2 \cdot \left(x \cdot x - x \cdot y\right)
double f(double x, double y) {
double r1133429 = 2.0;
double r1133430 = x;
double r1133431 = r1133430 * r1133430;
double r1133432 = y;
double r1133433 = r1133430 * r1133432;
double r1133434 = r1133431 - r1133433;
double r1133435 = r1133429 * r1133434;
return r1133435;
}
double f(double x, double y) {
double r1133436 = 2.0;
double r1133437 = x;
double r1133438 = r1133437 * r1133437;
double r1133439 = y;
double r1133440 = r1133437 * r1133439;
double r1133441 = r1133438 - r1133440;
double r1133442 = r1133436 * r1133441;
return r1133442;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))