\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
double f(double x, double y, double z) {
double r1125652 = x;
double r1125653 = y;
double r1125654 = r1125652 * r1125653;
double r1125655 = z;
double r1125656 = r1125655 * r1125655;
double r1125657 = r1125654 + r1125656;
double r1125658 = r1125657 + r1125656;
double r1125659 = r1125658 + r1125656;
return r1125659;
}
double f(double x, double y, double z) {
double r1125660 = x;
double r1125661 = y;
double r1125662 = r1125660 * r1125661;
double r1125663 = z;
double r1125664 = r1125663 * r1125663;
double r1125665 = r1125662 + r1125664;
double r1125666 = r1125665 + r1125664;
double r1125667 = r1125666 + r1125664;
return r1125667;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))