\cos \left(x + \varepsilon\right) - \cos x
\begin{array}{l}
\mathbf{if}\;\varepsilon \le -2.41467470001176498 \cdot 10^{-4} \lor \neg \left(\varepsilon \le 1.2384991687240798 \cdot 10^{-5}\right):\\
\;\;\;\;\left(\cos x \cdot \cos \varepsilon - \sin x \cdot \sin \varepsilon\right) - \cos x\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \sin \left(\frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\left(x + \varepsilon\right) + x}{2}\right)\\
\end{array}double f(double x, double eps) {
double r49385 = x;
double r49386 = eps;
double r49387 = r49385 + r49386;
double r49388 = cos(r49387);
double r49389 = cos(r49385);
double r49390 = r49388 - r49389;
return r49390;
}
double f(double x, double eps) {
double r49391 = eps;
double r49392 = -0.0002414674700011765;
bool r49393 = r49391 <= r49392;
double r49394 = 1.2384991687240798e-05;
bool r49395 = r49391 <= r49394;
double r49396 = !r49395;
bool r49397 = r49393 || r49396;
double r49398 = x;
double r49399 = cos(r49398);
double r49400 = cos(r49391);
double r49401 = r49399 * r49400;
double r49402 = sin(r49398);
double r49403 = sin(r49391);
double r49404 = r49402 * r49403;
double r49405 = r49401 - r49404;
double r49406 = r49405 - r49399;
double r49407 = -2.0;
double r49408 = 2.0;
double r49409 = r49391 / r49408;
double r49410 = sin(r49409);
double r49411 = r49407 * r49410;
double r49412 = r49398 + r49391;
double r49413 = r49412 + r49398;
double r49414 = r49413 / r49408;
double r49415 = sin(r49414);
double r49416 = r49411 * r49415;
double r49417 = r49397 ? r49406 : r49416;
return r49417;
}



Bits error versus x



Bits error versus eps
Results
if eps < -0.0002414674700011765 or 1.2384991687240798e-05 < eps Initial program 30.5
rmApplied cos-sum0.9
if -0.0002414674700011765 < eps < 1.2384991687240798e-05Initial program 48.9
rmApplied diff-cos37.9
Simplified0.5
rmApplied associate-*r*0.5
Final simplification0.7
herbie shell --seed 2020047
(FPCore (x eps)
:name "2cos (problem 3.3.5)"
:precision binary64
(- (cos (+ x eps)) (cos x)))