\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{\left(0 + 4 \cdot \left(a \cdot c\right)\right) \cdot \frac{1}{\left(-b\right) - \sqrt{\mathsf{fma}\left(b, b, 0 - 4 \cdot \left(a \cdot c\right)\right)}}}{2 \cdot a}double f(double a, double b, double c) {
double r39378 = b;
double r39379 = -r39378;
double r39380 = r39378 * r39378;
double r39381 = 4.0;
double r39382 = a;
double r39383 = r39381 * r39382;
double r39384 = c;
double r39385 = r39383 * r39384;
double r39386 = r39380 - r39385;
double r39387 = sqrt(r39386);
double r39388 = r39379 + r39387;
double r39389 = 2.0;
double r39390 = r39389 * r39382;
double r39391 = r39388 / r39390;
return r39391;
}
double f(double a, double b, double c) {
double r39392 = 0.0;
double r39393 = 4.0;
double r39394 = a;
double r39395 = c;
double r39396 = r39394 * r39395;
double r39397 = r39393 * r39396;
double r39398 = r39392 + r39397;
double r39399 = 1.0;
double r39400 = b;
double r39401 = -r39400;
double r39402 = r39392 - r39397;
double r39403 = fma(r39400, r39400, r39402);
double r39404 = sqrt(r39403);
double r39405 = r39401 - r39404;
double r39406 = r39399 / r39405;
double r39407 = r39398 * r39406;
double r39408 = 2.0;
double r39409 = r39408 * r39394;
double r39410 = r39407 / r39409;
return r39410;
}



Bits error versus a



Bits error versus b



Bits error versus c
Initial program 28.5
rmApplied flip-+28.5
Simplified0.5
rmApplied fma-neg0.5
Simplified0.5
rmApplied div-inv0.5
Final simplification0.5
herbie shell --seed 2020047 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (< 1.0536712127723509e-08 a 94906265.62425156) (< 1.0536712127723509e-08 b 94906265.62425156) (< 1.0536712127723509e-08 c 94906265.62425156))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))