\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r145523 = x;
double r145524 = y;
double r145525 = cos(r145524);
double r145526 = r145523 + r145525;
double r145527 = z;
double r145528 = sin(r145524);
double r145529 = r145527 * r145528;
double r145530 = r145526 - r145529;
return r145530;
}
double f(double x, double y, double z) {
double r145531 = x;
double r145532 = y;
double r145533 = cos(r145532);
double r145534 = r145531 + r145533;
double r145535 = z;
double r145536 = sin(r145532);
double r145537 = r145535 * r145536;
double r145538 = r145534 - r145537;
return r145538;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))