x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
x \cdot \left(\left(\mathsf{fma}\left(2, z, y\right) + y\right) + t\right) + y \cdot 5double f(double x, double y, double z, double t) {
double r227926 = x;
double r227927 = y;
double r227928 = z;
double r227929 = r227927 + r227928;
double r227930 = r227929 + r227928;
double r227931 = r227930 + r227927;
double r227932 = t;
double r227933 = r227931 + r227932;
double r227934 = r227926 * r227933;
double r227935 = 5.0;
double r227936 = r227927 * r227935;
double r227937 = r227934 + r227936;
return r227937;
}
double f(double x, double y, double z, double t) {
double r227938 = x;
double r227939 = 2.0;
double r227940 = z;
double r227941 = y;
double r227942 = fma(r227939, r227940, r227941);
double r227943 = r227942 + r227941;
double r227944 = t;
double r227945 = r227943 + r227944;
double r227946 = r227938 * r227945;
double r227947 = 5.0;
double r227948 = r227941 * r227947;
double r227949 = r227946 + r227948;
return r227949;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))