x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r10461 = x;
double r10462 = y;
double r10463 = z;
double r10464 = r10462 * r10463;
double r10465 = r10464 * r10463;
double r10466 = r10461 + r10465;
return r10466;
}
double f(double x, double y, double z) {
double r10467 = x;
double r10468 = y;
double r10469 = z;
double r10470 = r10468 * r10469;
double r10471 = r10470 * r10469;
double r10472 = r10467 + r10471;
return r10472;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))