\frac{x \cdot y - z \cdot t}{a}\frac{\mathsf{fma}\left(x, y, -z \cdot t\right)}{a}double f(double x, double y, double z, double t, double a) {
double r948296 = x;
double r948297 = y;
double r948298 = r948296 * r948297;
double r948299 = z;
double r948300 = t;
double r948301 = r948299 * r948300;
double r948302 = r948298 - r948301;
double r948303 = a;
double r948304 = r948302 / r948303;
return r948304;
}
double f(double x, double y, double z, double t, double a) {
double r948305 = x;
double r948306 = y;
double r948307 = z;
double r948308 = t;
double r948309 = r948307 * r948308;
double r948310 = -r948309;
double r948311 = fma(r948305, r948306, r948310);
double r948312 = a;
double r948313 = r948311 / r948312;
return r948313;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 7.9 |
|---|---|
| Target | 6.0 |
| Herbie | 7.9 |
Initial program 7.9
rmApplied fma-neg7.9
Final simplification7.9
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:herbie-target
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))