x \cdot \left(y + 1\right)
x \cdot y + x \cdot 1
double f(double x, double y) {
double r924962 = x;
double r924963 = y;
double r924964 = 1.0;
double r924965 = r924963 + r924964;
double r924966 = r924962 * r924965;
return r924966;
}
double f(double x, double y) {
double r924967 = x;
double r924968 = y;
double r924969 = r924967 * r924968;
double r924970 = 1.0;
double r924971 = r924967 * r924970;
double r924972 = r924969 + r924971;
return r924972;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))