x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(y - 1, z, 1\right) \cdot xdouble f(double x, double y, double z) {
double r826791 = x;
double r826792 = 1.0;
double r826793 = y;
double r826794 = r826792 - r826793;
double r826795 = z;
double r826796 = r826794 * r826795;
double r826797 = r826792 - r826796;
double r826798 = r826791 * r826797;
return r826798;
}
double f(double x, double y, double z) {
double r826799 = y;
double r826800 = 1.0;
double r826801 = r826799 - r826800;
double r826802 = z;
double r826803 = fma(r826801, r826802, r826800);
double r826804 = x;
double r826805 = r826803 * r826804;
return r826805;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.3 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))