\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r773524 = x;
double r773525 = 100.0;
double r773526 = r773524 * r773525;
double r773527 = y;
double r773528 = r773524 + r773527;
double r773529 = r773526 / r773528;
return r773529;
}
double f(double x, double y) {
double r773530 = x;
double r773531 = y;
double r773532 = r773530 + r773531;
double r773533 = r773530 / r773532;
double r773534 = 1.0;
double r773535 = 100.0;
double r773536 = r773534 / r773535;
double r773537 = r773533 / r773536;
return r773537;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))