\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r815204 = x;
double r815205 = 3.0;
double r815206 = r815204 * r815205;
double r815207 = y;
double r815208 = r815206 * r815207;
double r815209 = z;
double r815210 = r815208 - r815209;
return r815210;
}
double f(double x, double y, double z) {
double r815211 = x;
double r815212 = 3.0;
double r815213 = r815211 * r815212;
double r815214 = y;
double r815215 = r815213 * r815214;
double r815216 = z;
double r815217 = r815215 - r815216;
return r815217;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))