Average Error: 0.0 → 0.0
Time: 1.7s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r641153 = x;
        double r641154 = y;
        double r641155 = r641153 - r641154;
        double r641156 = z;
        double r641157 = r641156 - r641154;
        double r641158 = r641155 / r641157;
        return r641158;
}

double f(double x, double y, double z) {
        double r641159 = x;
        double r641160 = y;
        double r641161 = r641159 - r641160;
        double r641162 = z;
        double r641163 = r641162 - r641160;
        double r641164 = r641161 / r641163;
        return r641164;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))