\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r641153 = x;
double r641154 = y;
double r641155 = r641153 - r641154;
double r641156 = z;
double r641157 = r641156 - r641154;
double r641158 = r641155 / r641157;
return r641158;
}
double f(double x, double y, double z) {
double r641159 = x;
double r641160 = y;
double r641161 = r641159 - r641160;
double r641162 = z;
double r641163 = r641162 - r641160;
double r641164 = r641161 / r641163;
return r641164;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))