\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r513608 = x;
double r513609 = y;
double r513610 = r513608 + r513609;
double r513611 = 2.0;
double r513612 = r513608 * r513611;
double r513613 = r513612 * r513609;
double r513614 = r513610 / r513613;
return r513614;
}
double f(double x, double y) {
double r513615 = 0.5;
double r513616 = 1.0;
double r513617 = y;
double r513618 = r513616 / r513617;
double r513619 = x;
double r513620 = r513616 / r513619;
double r513621 = r513615 * r513620;
double r513622 = fma(r513615, r513618, r513621);
return r513622;
}




Bits error versus x




Bits error versus y
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))