Average Error: 12.4 → 0.0
Time: 2.4s
Precision: 64
\[\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z\]
\[y \cdot x + y \cdot \left(-z\right)\]
\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot x + y \cdot \left(-z\right)
double f(double x, double y, double z) {
        double r503378 = x;
        double r503379 = y;
        double r503380 = r503378 * r503379;
        double r503381 = r503379 * r503379;
        double r503382 = r503380 - r503381;
        double r503383 = r503382 + r503381;
        double r503384 = z;
        double r503385 = r503379 * r503384;
        double r503386 = r503383 - r503385;
        return r503386;
}

double f(double x, double y, double z) {
        double r503387 = y;
        double r503388 = x;
        double r503389 = r503387 * r503388;
        double r503390 = z;
        double r503391 = -r503390;
        double r503392 = r503387 * r503391;
        double r503393 = r503389 + r503392;
        return r503393;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original12.4
Target0.0
Herbie0.0
\[\left(x - z\right) \cdot y\]

Derivation

  1. Initial program 12.4

    \[\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z\]
  2. Simplified0.0

    \[\leadsto \color{blue}{y \cdot \left(x - z\right)}\]
  3. Using strategy rm
  4. Applied sub-neg0.0

    \[\leadsto y \cdot \color{blue}{\left(x + \left(-z\right)\right)}\]
  5. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{y \cdot x + y \cdot \left(-z\right)}\]
  6. Final simplification0.0

    \[\leadsto y \cdot x + y \cdot \left(-z\right)\]

Reproduce

herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
  :precision binary64

  :herbie-target
  (* (- x z) y)

  (- (+ (- (* x y) (* y y)) (* y y)) (* y z)))