x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r272239 = x;
double r272240 = y;
double r272241 = 4.0;
double r272242 = r272240 * r272241;
double r272243 = z;
double r272244 = r272242 * r272243;
double r272245 = r272239 - r272244;
return r272245;
}
double f(double x, double y, double z) {
double r272246 = x;
double r272247 = y;
double r272248 = 4.0;
double r272249 = r272247 * r272248;
double r272250 = z;
double r272251 = r272249 * r272250;
double r272252 = r272246 - r272251;
return r272252;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))