\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r172360 = x;
double r172361 = y;
double r172362 = sin(r172361);
double r172363 = r172360 + r172362;
double r172364 = z;
double r172365 = cos(r172361);
double r172366 = r172364 * r172365;
double r172367 = r172363 + r172366;
return r172367;
}
double f(double x, double y, double z) {
double r172368 = x;
double r172369 = y;
double r172370 = sin(r172369);
double r172371 = r172368 + r172370;
double r172372 = z;
double r172373 = cos(r172369);
double r172374 = r172372 * r172373;
double r172375 = r172371 + r172374;
return r172375;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))