Average Error: 0.1 → 0.1
Time: 4.2s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r172360 = x;
        double r172361 = y;
        double r172362 = sin(r172361);
        double r172363 = r172360 + r172362;
        double r172364 = z;
        double r172365 = cos(r172361);
        double r172366 = r172364 * r172365;
        double r172367 = r172363 + r172366;
        return r172367;
}

double f(double x, double y, double z) {
        double r172368 = x;
        double r172369 = y;
        double r172370 = sin(r172369);
        double r172371 = r172368 + r172370;
        double r172372 = z;
        double r172373 = cos(r172369);
        double r172374 = r172372 * r172373;
        double r172375 = r172371 + r172374;
        return r172375;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020047 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))