\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r687370 = x;
double r687371 = y;
double r687372 = z;
double r687373 = t;
double r687374 = r687372 * r687373;
double r687375 = r687371 - r687374;
double r687376 = r687370 / r687375;
return r687376;
}
double f(double x, double y, double z, double t) {
double r687377 = x;
double r687378 = y;
double r687379 = z;
double r687380 = t;
double r687381 = r687379 * r687380;
double r687382 = r687378 - r687381;
double r687383 = r687377 / r687382;
return r687383;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.6 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2020047
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))