\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r23039 = x;
double r23040 = y;
double r23041 = r23039 + r23040;
double r23042 = z;
double r23043 = 1.0;
double r23044 = r23042 + r23043;
double r23045 = r23041 * r23044;
return r23045;
}
double f(double x, double y, double z) {
double r23046 = x;
double r23047 = y;
double r23048 = r23046 + r23047;
double r23049 = z;
double r23050 = 1.0;
double r23051 = r23049 + r23050;
double r23052 = r23048 * r23051;
return r23052;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))