x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
double r229244 = x;
double r229245 = 1.0;
double r229246 = y;
double r229247 = r229245 - r229246;
double r229248 = r229244 * r229247;
return r229248;
}
double f(double x, double y) {
double r229249 = 1.0;
double r229250 = x;
double r229251 = r229249 * r229250;
double r229252 = y;
double r229253 = -r229252;
double r229254 = r229253 * r229250;
double r229255 = r229251 + r229254;
return r229255;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))