\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r247358 = x;
double r247359 = 1.0;
double r247360 = r247358 + r247359;
double r247361 = y;
double r247362 = r247360 * r247361;
double r247363 = r247362 - r247358;
return r247363;
}
double f(double x, double y) {
double r247364 = x;
double r247365 = 1.0;
double r247366 = r247364 + r247365;
double r247367 = y;
double r247368 = -r247364;
double r247369 = fma(r247366, r247367, r247368);
return r247369;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))