x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r207300 = x;
double r207301 = r207300 * r207300;
double r207302 = 1.0;
double r207303 = r207301 - r207302;
return r207303;
}
double f(double x) {
double r207304 = x;
double r207305 = r207304 * r207304;
double r207306 = 1.0;
double r207307 = r207305 - r207306;
return r207307;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))