Average Error: 0.1 → 0.3
Time: 10.7s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}
double f(double x, double y, double z) {
        double r170551 = x;
        double r170552 = y;
        double r170553 = cos(r170552);
        double r170554 = r170551 + r170553;
        double r170555 = z;
        double r170556 = sin(r170552);
        double r170557 = r170555 * r170556;
        double r170558 = r170554 - r170557;
        return r170558;
}

double f(double x, double y, double z) {
        double r170559 = x;
        double r170560 = y;
        double r170561 = cos(r170560);
        double r170562 = r170559 + r170561;
        double r170563 = z;
        double r170564 = cbrt(r170563);
        double r170565 = sin(r170560);
        double r170566 = cbrt(r170565);
        double r170567 = r170563 * r170565;
        double r170568 = cbrt(r170567);
        double r170569 = r170566 * r170568;
        double r170570 = r170564 * r170569;
        double r170571 = r170570 * r170568;
        double r170572 = r170562 - r170571;
        return r170572;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.3

    \[\leadsto \left(x + \cos y\right) - \color{blue}{\left(\sqrt[3]{z \cdot \sin y} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}}\]
  4. Using strategy rm
  5. Applied cbrt-prod0.3

    \[\leadsto \left(x + \cos y\right) - \left(\color{blue}{\left(\sqrt[3]{z} \cdot \sqrt[3]{\sin y}\right)} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}\]
  6. Applied associate-*l*0.3

    \[\leadsto \left(x + \cos y\right) - \color{blue}{\left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right)} \cdot \sqrt[3]{z \cdot \sin y}\]
  7. Final simplification0.3

    \[\leadsto \left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}\]

Reproduce

herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))