0.5 \cdot \left(x \cdot x - y\right)
0.5 \cdot \mathsf{fma}\left(x, x, -y\right)double f(double x, double y) {
double r782 = 0.5;
double r783 = x;
double r784 = r783 * r783;
double r785 = y;
double r786 = r784 - r785;
double r787 = r782 * r786;
return r787;
}
double f(double x, double y) {
double r788 = 0.5;
double r789 = x;
double r790 = y;
double r791 = -r790;
double r792 = fma(r789, r789, r791);
double r793 = r788 * r792;
return r793;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))