x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\left(x \cdot x - \left(\left(y \cdot 4\right) \cdot z\right) \cdot z\right) - \left(-t\right) \cdot \left(y \cdot 4\right)
double f(double x, double y, double z, double t) {
double r640095 = x;
double r640096 = r640095 * r640095;
double r640097 = y;
double r640098 = 4.0;
double r640099 = r640097 * r640098;
double r640100 = z;
double r640101 = r640100 * r640100;
double r640102 = t;
double r640103 = r640101 - r640102;
double r640104 = r640099 * r640103;
double r640105 = r640096 - r640104;
return r640105;
}
double f(double x, double y, double z, double t) {
double r640106 = x;
double r640107 = r640106 * r640106;
double r640108 = y;
double r640109 = 4.0;
double r640110 = r640108 * r640109;
double r640111 = z;
double r640112 = r640110 * r640111;
double r640113 = r640112 * r640111;
double r640114 = r640107 - r640113;
double r640115 = t;
double r640116 = -r640115;
double r640117 = r640116 * r640110;
double r640118 = r640114 - r640117;
return r640118;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.2 |
|---|---|
| Target | 6.2 |
| Herbie | 0.1 |
Initial program 6.2
rmApplied sub-neg6.2
Applied distribute-rgt-in6.2
Applied associate--r+6.2
Simplified6.2
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))