\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r35110 = x;
double r35111 = y;
double r35112 = r35110 + r35111;
double r35113 = z;
double r35114 = 1.0;
double r35115 = r35113 + r35114;
double r35116 = r35112 * r35115;
return r35116;
}
double f(double x, double y, double z) {
double r35117 = x;
double r35118 = y;
double r35119 = r35117 + r35118;
double r35120 = z;
double r35121 = 1.0;
double r35122 = r35120 + r35121;
double r35123 = r35119 * r35122;
return r35123;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))