\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r328582 = x;
double r328583 = 2.0;
double r328584 = r328582 / r328583;
double r328585 = y;
double r328586 = r328585 * r328582;
double r328587 = r328584 + r328586;
double r328588 = z;
double r328589 = r328587 + r328588;
return r328589;
}
double f(double x, double y, double z) {
double r328590 = x;
double r328591 = y;
double r328592 = 0.5;
double r328593 = r328591 + r328592;
double r328594 = r328590 * r328593;
double r328595 = z;
double r328596 = r328594 + r328595;
return r328596;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))