x \cdot \sin y + z \cdot \cos y
\left(\sqrt[3]{x \cdot \sin y} \cdot \sqrt[3]{x \cdot \sin y}\right) \cdot \sqrt[3]{x \cdot \sin y} + z \cdot \cos ydouble f(double x, double y, double z) {
double r270283 = x;
double r270284 = y;
double r270285 = sin(r270284);
double r270286 = r270283 * r270285;
double r270287 = z;
double r270288 = cos(r270284);
double r270289 = r270287 * r270288;
double r270290 = r270286 + r270289;
return r270290;
}
double f(double x, double y, double z) {
double r270291 = x;
double r270292 = y;
double r270293 = sin(r270292);
double r270294 = r270291 * r270293;
double r270295 = cbrt(r270294);
double r270296 = r270295 * r270295;
double r270297 = r270296 * r270295;
double r270298 = z;
double r270299 = cos(r270292);
double r270300 = r270298 * r270299;
double r270301 = r270297 + r270300;
return r270301;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Final simplification0.6
herbie shell --seed 2020046
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))