x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r234655 = x;
double r234656 = r234655 * r234655;
double r234657 = y;
double r234658 = r234657 * r234657;
double r234659 = r234656 + r234658;
return r234659;
}
double f(double x, double y) {
double r234660 = x;
double r234661 = r234660 * r234660;
double r234662 = y;
double r234663 = r234662 * r234662;
double r234664 = r234661 + r234663;
return r234664;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))