Average Error: 0.1 → 0.1
Time: 10.2s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r224197 = x;
        double r224198 = y;
        double r224199 = sin(r224198);
        double r224200 = r224197 + r224199;
        double r224201 = z;
        double r224202 = cos(r224198);
        double r224203 = r224201 * r224202;
        double r224204 = r224200 + r224203;
        return r224204;
}

double f(double x, double y, double z) {
        double r224205 = x;
        double r224206 = y;
        double r224207 = sin(r224206);
        double r224208 = r224205 + r224207;
        double r224209 = z;
        double r224210 = cos(r224206);
        double r224211 = r224209 * r224210;
        double r224212 = r224208 + r224211;
        return r224212;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020046 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))