\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r894758 = x;
double r894759 = y;
double r894760 = r894758 + r894759;
double r894761 = r894759 + r894759;
double r894762 = r894760 / r894761;
return r894762;
}
double f(double x, double y) {
double r894763 = 0.5;
double r894764 = x;
double r894765 = y;
double r894766 = r894764 / r894765;
double r894767 = r894763 * r894766;
double r894768 = r894767 + r894763;
return r894768;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))