\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}{\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}} \cdot \sqrt{\left|\frac{x}{y}\right|} + \frac{z}{t} \cdot \frac{z}{t}double f(double x, double y, double z, double t) {
double r838476 = x;
double r838477 = r838476 * r838476;
double r838478 = y;
double r838479 = r838478 * r838478;
double r838480 = r838477 / r838479;
double r838481 = z;
double r838482 = r838481 * r838481;
double r838483 = t;
double r838484 = r838483 * r838483;
double r838485 = r838482 / r838484;
double r838486 = r838480 + r838485;
return r838486;
}
double f(double x, double y, double z, double t) {
double r838487 = x;
double r838488 = y;
double r838489 = r838487 / r838488;
double r838490 = fabs(r838489);
double r838491 = 1.5;
double r838492 = pow(r838490, r838491);
double r838493 = sqrt(r838490);
double r838494 = r838492 * r838493;
double r838495 = z;
double r838496 = t;
double r838497 = r838495 / r838496;
double r838498 = r838497 * r838497;
double r838499 = r838494 + r838498;
return r838499;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.7 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 33.7
rmApplied add-sqr-sqrt33.8
Simplified33.8
Simplified18.9
rmApplied times-frac0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*r*0.5
Simplified0.6
rmApplied pow1/20.6
Applied pow-pow0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2020046
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))