Average Error: 0.0 → 0.0
Time: 3.3s
Precision: 64
\[2 \cdot \left(x \cdot x + x \cdot y\right)\]
\[x \cdot \left(\left(x + y\right) \cdot 2\right)\]
2 \cdot \left(x \cdot x + x \cdot y\right)
x \cdot \left(\left(x + y\right) \cdot 2\right)
double f(double x, double y) {
        double r699605 = 2.0;
        double r699606 = x;
        double r699607 = r699606 * r699606;
        double r699608 = y;
        double r699609 = r699606 * r699608;
        double r699610 = r699607 + r699609;
        double r699611 = r699605 * r699610;
        return r699611;
}

double f(double x, double y) {
        double r699612 = x;
        double r699613 = y;
        double r699614 = r699612 + r699613;
        double r699615 = 2.0;
        double r699616 = r699614 * r699615;
        double r699617 = r699612 * r699616;
        return r699617;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\left(x \cdot 2\right) \cdot \left(x + y\right)\]

Derivation

  1. Initial program 0.0

    \[2 \cdot \left(x \cdot x + x \cdot y\right)\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\left(x \cdot \left(x + y\right)\right) \cdot 2}\]
  3. Using strategy rm
  4. Applied associate-*l*0.0

    \[\leadsto \color{blue}{x \cdot \left(\left(x + y\right) \cdot 2\right)}\]
  5. Final simplification0.0

    \[\leadsto x \cdot \left(\left(x + y\right) \cdot 2\right)\]

Reproduce

herbie shell --seed 2020046 
(FPCore (x y)
  :name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (* (* x 2) (+ x y))

  (* 2 (+ (* x x) (* x y))))