\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{y}}{2} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r698678 = x;
double r698679 = y;
double r698680 = r698678 - r698679;
double r698681 = 2.0;
double r698682 = r698678 * r698681;
double r698683 = r698682 * r698679;
double r698684 = r698680 / r698683;
return r698684;
}
double f(double x, double y) {
double r698685 = 1.0;
double r698686 = y;
double r698687 = r698685 / r698686;
double r698688 = 2.0;
double r698689 = r698687 / r698688;
double r698690 = x;
double r698691 = r698690 * r698688;
double r698692 = r698685 / r698691;
double r698693 = r698689 - r698692;
return r698693;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
rmApplied div-sub15.4
Simplified11.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))