\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}-1 \cdot \frac{c}{b}double f(double a, double b, double c) {
double r22661 = b;
double r22662 = -r22661;
double r22663 = r22661 * r22661;
double r22664 = 4.0;
double r22665 = a;
double r22666 = r22664 * r22665;
double r22667 = c;
double r22668 = r22666 * r22667;
double r22669 = r22663 - r22668;
double r22670 = sqrt(r22669);
double r22671 = r22662 + r22670;
double r22672 = 2.0;
double r22673 = r22672 * r22665;
double r22674 = r22671 / r22673;
return r22674;
}
double f(double __attribute__((unused)) a, double b, double c) {
double r22675 = -1.0;
double r22676 = c;
double r22677 = b;
double r22678 = r22676 / r22677;
double r22679 = r22675 * r22678;
return r22679;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 43.7
Simplified43.7
Taylor expanded around inf 12.2
Final simplification12.2
herbie shell --seed 2020046 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (< 1.11022e-16 a 9.0072e+15) (< 1.11022e-16 b 9.0072e+15) (< 1.11022e-16 c 9.0072e+15))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))