x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r260526 = x;
double r260527 = 2.0;
double r260528 = r260526 * r260527;
double r260529 = y;
double r260530 = r260528 - r260529;
return r260530;
}
double f(double x, double y) {
double r260531 = x;
double r260532 = 2.0;
double r260533 = r260531 * r260532;
double r260534 = y;
double r260535 = r260533 - r260534;
return r260535;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))