\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r260385 = x;
double r260386 = 1.0;
double r260387 = r260385 + r260386;
double r260388 = y;
double r260389 = r260387 * r260388;
double r260390 = r260389 - r260385;
return r260390;
}
double f(double x, double y) {
double r260391 = x;
double r260392 = 1.0;
double r260393 = r260391 + r260392;
double r260394 = y;
double r260395 = -r260391;
double r260396 = fma(r260393, r260394, r260395);
return r260396;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))