x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r174486 = x;
double r174487 = y;
double r174488 = r174487 - r174486;
double r174489 = z;
double r174490 = r174488 * r174489;
double r174491 = r174486 + r174490;
return r174491;
}
double f(double x, double y, double z) {
double r174492 = z;
double r174493 = y;
double r174494 = x;
double r174495 = r174493 - r174494;
double r174496 = fma(r174492, r174495, r174494);
return r174496;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))