Average Error: 0.1 → 0.3
Time: 11.3s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}
double f(double x, double y, double z) {
        double r195401 = x;
        double r195402 = y;
        double r195403 = cos(r195402);
        double r195404 = r195401 + r195403;
        double r195405 = z;
        double r195406 = sin(r195402);
        double r195407 = r195405 * r195406;
        double r195408 = r195404 - r195407;
        return r195408;
}

double f(double x, double y, double z) {
        double r195409 = x;
        double r195410 = y;
        double r195411 = cos(r195410);
        double r195412 = r195409 + r195411;
        double r195413 = z;
        double r195414 = cbrt(r195413);
        double r195415 = sin(r195410);
        double r195416 = cbrt(r195415);
        double r195417 = r195413 * r195415;
        double r195418 = cbrt(r195417);
        double r195419 = r195416 * r195418;
        double r195420 = r195414 * r195419;
        double r195421 = r195420 * r195418;
        double r195422 = r195412 - r195421;
        return r195422;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.3

    \[\leadsto \left(x + \cos y\right) - \color{blue}{\left(\sqrt[3]{z \cdot \sin y} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}}\]
  4. Using strategy rm
  5. Applied cbrt-prod0.3

    \[\leadsto \left(x + \cos y\right) - \left(\color{blue}{\left(\sqrt[3]{z} \cdot \sqrt[3]{\sin y}\right)} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}\]
  6. Applied associate-*l*0.3

    \[\leadsto \left(x + \cos y\right) - \color{blue}{\left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right)} \cdot \sqrt[3]{z \cdot \sin y}\]
  7. Final simplification0.3

    \[\leadsto \left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}\]

Reproduce

herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))