\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r139392 = x;
double r139393 = y;
double r139394 = r139392 + r139393;
double r139395 = r139394 + r139393;
double r139396 = r139395 + r139392;
double r139397 = z;
double r139398 = r139396 + r139397;
double r139399 = r139398 + r139392;
return r139399;
}
double f(double x, double y, double z) {
double r139400 = 3.0;
double r139401 = x;
double r139402 = y;
double r139403 = 2.0;
double r139404 = z;
double r139405 = fma(r139402, r139403, r139404);
double r139406 = fma(r139400, r139401, r139405);
return r139406;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))