x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r141158 = x;
double r141159 = y;
double r141160 = z;
double r141161 = r141160 + r141158;
double r141162 = r141159 * r141161;
double r141163 = r141158 + r141162;
return r141163;
}
double f(double x, double y, double z) {
double r141164 = z;
double r141165 = x;
double r141166 = r141164 + r141165;
double r141167 = y;
double r141168 = fma(r141166, r141167, r141165);
return r141168;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))