\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, 60 \cdot \frac{x - y}{z - t}\right)double f(double x, double y, double z, double t, double a) {
double r877642 = 60.0;
double r877643 = x;
double r877644 = y;
double r877645 = r877643 - r877644;
double r877646 = r877642 * r877645;
double r877647 = z;
double r877648 = t;
double r877649 = r877647 - r877648;
double r877650 = r877646 / r877649;
double r877651 = a;
double r877652 = 120.0;
double r877653 = r877651 * r877652;
double r877654 = r877650 + r877653;
return r877654;
}
double f(double x, double y, double z, double t, double a) {
double r877655 = 120.0;
double r877656 = a;
double r877657 = 60.0;
double r877658 = x;
double r877659 = y;
double r877660 = r877658 - r877659;
double r877661 = z;
double r877662 = t;
double r877663 = r877661 - r877662;
double r877664 = r877660 / r877663;
double r877665 = r877657 * r877664;
double r877666 = fma(r877655, r877656, r877665);
return r877666;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.5 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.5
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))