\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r824910 = x;
double r824911 = 100.0;
double r824912 = r824910 * r824911;
double r824913 = y;
double r824914 = r824910 + r824913;
double r824915 = r824912 / r824914;
return r824915;
}
double f(double x, double y) {
double r824916 = x;
double r824917 = 100.0;
double r824918 = y;
double r824919 = r824916 + r824918;
double r824920 = r824917 / r824919;
double r824921 = r824916 * r824920;
return r824921;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))