x - y \cdot z
\mathsf{fma}\left(z, -y, x\right)double f(double x, double y, double z) {
double r749122 = x;
double r749123 = y;
double r749124 = z;
double r749125 = r749123 * r749124;
double r749126 = r749122 - r749125;
return r749126;
}
double f(double x, double y, double z) {
double r749127 = z;
double r749128 = y;
double r749129 = -r749128;
double r749130 = x;
double r749131 = fma(r749127, r749129, r749130);
return r749131;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
Taylor expanded around inf 0.0
Simplified0
Final simplification0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))