Average Error: 33.7 → 0.4
Time: 12.4s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\right)\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\right)
double f(double x, double y, double z, double t) {
        double r599349 = x;
        double r599350 = r599349 * r599349;
        double r599351 = y;
        double r599352 = r599351 * r599351;
        double r599353 = r599350 / r599352;
        double r599354 = z;
        double r599355 = r599354 * r599354;
        double r599356 = t;
        double r599357 = r599356 * r599356;
        double r599358 = r599355 / r599357;
        double r599359 = r599353 + r599358;
        return r599359;
}

double f(double x, double y, double z, double t) {
        double r599360 = x;
        double r599361 = y;
        double r599362 = r599360 / r599361;
        double r599363 = z;
        double r599364 = t;
        double r599365 = r599363 / r599364;
        double r599366 = fabs(r599365);
        double r599367 = r599366 * r599366;
        double r599368 = fma(r599362, r599362, r599367);
        return r599368;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Target

Original33.7
Target0.4
Herbie0.4
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.7

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Simplified18.9

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)}\]
  3. Using strategy rm
  4. Applied add-sqr-sqrt18.9

    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \color{blue}{\sqrt{\frac{z \cdot z}{t \cdot t}} \cdot \sqrt{\frac{z \cdot z}{t \cdot t}}}\right)\]
  5. Simplified18.9

    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \color{blue}{\left|\frac{z}{t}\right|} \cdot \sqrt{\frac{z \cdot z}{t \cdot t}}\right)\]
  6. Simplified0.4

    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \left|\frac{z}{t}\right| \cdot \color{blue}{\left|\frac{z}{t}\right|}\right)\]
  7. Final simplification0.4

    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\right)\]

Reproduce

herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))